Instrumental Weapon

Price +250 or +500 gp (see text); Slot none; CL 5th; Weight -; Aura faint transmutation

An instrumental weapon incorporates magically augmented instruments into its design, allowing it to be used as an instrument while it is wielded in combat. An instrumental weapon acts as a single type of masterwork instrument, chosen when it is first created, from the following list: keyboard, percussion, string, or wind. Each time the wielder makes an attack with an instrumental weapon, they gain a +1 circumstance bonus to perform checks made using the weapon until the beginning of their next turn.

This bonus stacks with itself and the bonus provided from using a masterwork instrument.

An instrumental weapon may not necessarily be an instrument itself but could be a tool used to play an instrument, such as an instrumental club being used as a drumstick, or an instrumental rapier being used as a bow for a violin or fiddle. In such a case, the musical instrument associated with that weapon (using the above examples: a drum for the club or a fiddle for the rapier) is included as part of this enhancement, and must be used alongside the weapon to gain the bonuses from this enhancement. When an instrumental weapon is made in this way, it costs half as much as normal (250 gp) and requires a free hand to use and hold the instrument associated with the weapon.

Construction Requirements

Cost 125 or 250 gp; Feats Craft Magic Arms and Armor; Special creator must be a bard

Section 15: Copyright Notice

Legendary Bards © 2020, Legendary Games; Authors Hal Kennette and N. Jolly


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